Development Suite
The Development Suite is part of the standard VBS2 product and allows you to import terrain and 3D models for training and/or simulation.
For training, the Development Suite allows you to rapidly create new geo-specific VBS2 terrain by importing source data such as DTED, shape files and imagery.
For simulation, the Development Suite provides the means by which you will import new content into VBS2 as required by your simulation system.
For developers, the Development Suite provides the means for the creation of new VBS2 content to support training and/or simulation, and also for resale.

Terrain development
The primary terrain development application in the Development Suite is Visitor 4, a lightweight GIS application that imports geo-referenced imagery, terrain and shape date and exports VBS2 world files ready for use in training or simulation.
Broadly, Visitor 4 can import the following types of data:
- DTED
- imagery
- shape files.
An important part of Visitor 4 is the tool, Landbuilder, which procedurally populates terrain with objects such as buildings, roads and vegetation in accordance with shape data.
From VBS2 v2.0, VBS2 terrain areas can be up to 1000km x 1000km in size but this does depend on the level of detail of the terrain.
We offer a Terrain Generation Course to teach developers how to use Visitor 4 and user documentation is available in the Resources section.
In addition to Visitor 4, numerous other tools can output VBS2 terrain, for example:
If you would like to output VBS2 terrain from your own application, please investigate the VBS2 Content SDK, which is part of the VBSDN product.
3D model development
The Development Suite includes Oxygen 2 - a powerful 3D model generation and import tool. Oxygen 2 allows you to create or import models, apply textures and define specific features such as turrets, crew positions, instrument panels and animated parts. Oxygen 2 includes a 3D viewer that provides a real-time render of the model with full textures and materials using the core VBS2 graphics engine.
The following file types are supported by Oxygen 2:
We offer a Model Import Course to teach developers how to use Oxygen 2 and user documentation is available in the Resources section.
If you would like to output VBS2 3D models from your own application then please investigate the VBS2 Content SDK, which is part of the VBSDN product.